4/20/2024 0 Comments System shock save game goneThe man is even very disappointed, convinced that the development would have been completed if Starbreeze had not experienced such difficulties: He then mentions the commercial failure of Underworld Ascendant which would have weighed down the studio’s finances.Ī situation that would have gotten even worse when buying the System Shock license from the publisher Starbreeze.Īdd to that the absence of dedicated content developers, as well as the trashing of a long work done upstream and you get the point of no return. He then continues and explains that the reasons for this failure are multiple.įirst, he points the finger the use of the Unity engine instead of the Unreal Engine 4 which would have greatly slowed down the development of the title, because not suitable for a game of this scale. Maybe Warren and Paul will succeed in raising funds and give the game a budget to reach the finish line. Maybe they found an editor who insisted on moving the project to a new team. It must be said that things were already not going very well internally, since last December, 3 employees had updated their CVs to indicate that they no longer worked for the company following a downsizing.Ī situation which is hardly improving today, since Kin Corn Karna former employee of the box regularly posting messages on the site RPG Codex, announced that Otherside had just been removed from the project.Īccording to him, there is a possibility that another studio has picked up the case, although in his heart he rather thinks that the game has definitely been shelved : SystemShock 3 has he just been definitively buried? This is the question that many have been asking for several hours, while the Otherside studio, which was in charge of the development, has apparently just suffer a terrible disappointment.
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